![]() GPUs are often associated with rendering fast, detailed graphics, and WebGPU is no exception. It focuses on enabling GPU features in a cross-platform way, while presenting an API that feels natural on the web and is less verbose than some of the native APIs it's built on top of. WebGPU brings the advancements of these modern APIs to the web platform. GPUs have evolved significantly in that time, and the native APIs that are used to interface with them have evolved as well with Direct3D 12, Metal, and Vulkan. However, it was based on the OpenGL ES 2.0 API, released in 2007, which was based on the even older OpenGL API. ![]() It enabled a new class of rich web content, and developers have built amazing things with it. Modern APIÄ«efore WebGPU, there was WebGL, which offered a subset of the features of WebGPU. WebGPU is a new, modern API for accessing the capabilities of your GPU in web apps.
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